New Wallpaper

One advantage to playing an Idolmaster game on the iPad is that I can, at any point, take a screenshot.  It can be a little tricky to time if I’m trying to get a particular image from one of the music videos, but it’s ever so much easier than if I was playing the PSP version.

So I have a new wallpaper, and I’m quite fond of it.  The facial expressions really sell this one to me:

ritsukocrop720

There’s just one problem:

Ritsuko’s always there now.

When I’m done playing a game and exit to desktop? She’s sitting there.  Watching.

Slacking on the web in general?  She’s in the background, just waiting for me to minimize the browser.

And then the glare comes.

I kinda feel like my computer is judging me now.

 

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What the well-dressed elin is wearing this season

Coming back to an MMO after over a year away means relearning a ton of stuff.  There are new zones, new systems, a bunch of new acronyms and classes aren’t always exactly as you left them.  This actually worked in my favor with Tera – the berzerker class was universally agreed to be in sad shape when I last played and now it’s able to put out some top-tier damage.

It also means, of course, that all your hard-won gear is terrible and you should be ashamed to show up at a dungeon wearing those dingy old things.

Fortunately, Tera has some nice bridging content to get you up to snuff, and I finally managed to complete the armor set that is Good Enough to do pretty much anything in game.  Now I get to beat my head against the really hard content until err until I get slightly better gear which will of course be obsoleted in the next content expansion.

When I put it like that, it sounds a little silly.

Anyway, the up side of having a complete matching gear set is that I look awesome now:

peskiarmor

Fear the bunny.

 

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Idoling for you

imas_title

I spent about two weeks completely hooked on The iDOLM@STER: Missing Moon back in 2011.  It’s not really hard to see why; it’s a game about cute girls in cute outfits singing and dancing with light angst and HOT BLOODED RIVALRY and also stars a strict bespectacled former idol-turned-producer who is frequently pushed back on stage against her will.

There are, I understand, some other characters as well, and that kind of sums up where the Idolmaster series gets its appeal from – it has a large enough cast of characters that at least one of them is guaranteed to push the buttons of any given prospective player.  I somewhat question the appeal of SOME of the archetypes represented in the cast, but let he who is without embarrassing maid figurines cast the first stone, I always say.

I swear to you, the “push the buttons” gag was not intended but I’m going to leave it in.

Anyway, I haven’t ever gone back to Missing Moon for a couple of reasons.  The first reason is, of course, that I would feel silly playing through Ritsuko’s story again but I’d feel oddly unfaithful playing through any of the other characters.  I say this to cover up the second and more honest reason, which is that the “simulation” Idolmaster games are an AWFUL lot of minigames and talking for very little actual payoff in terms of concerts etc.

This probably explains why I only played through Missing Moon once but have a good 70-odd hours logged with various Miku-centric games – they don’t have any talking or minigames to get in the way of the rhythmic button-mashing fun.

The Idolmaster Shiny Festa series, on the other hand, is a straight-up rhythm game and notable for actually having been localized for the US market, or at least for the portion of the US market that owns an iDevice and is willing to drop 55 bucks on an iOS game.

I’ll give you a second to let that last sink in.

Did I mention that there are three games in the series?  So, theoretically, a total of $165?

I didn’t buy all three.  I bought “Harmonic Score”, and I bought it when it was half off for Christmas.  Even so, pushing the button on a $27.50 iOS app made me gibber just a little bit.  It’s on sale again as of this writing, but it’s only been marked down to 38 bucks.

My first impression – after watching the 23-minute OVA that’s part of the app and that sets up the storyline and getting into the actual game bit  – was that it was actually kind of dull.   Playing just consists of watching note indicators fly in from the left and right and tapping the appropriate side of the screen in time with the notes hitting the center of the screen.  It’s got hold notes and occasional notes where you have to tap both sides at once, but the controls don’t get too complex.

In Easy difficulty, the notes even just come in on horizontal paths, like so:

imas_gameplay_easy

I got a “Full Combo” (no missed notes) on the very second song I played, and also on the next 8 songs.  I’m all for easy games, and I was getting some satisfaction from watching my Fans counter increase, but I didn’t see a lot of longevity.

Between songs, you’re treated to the occasional short conversation with the idols.  In the simulation game, you’d have to select an appropriate response to, for example, cheer up a depressed singer or what have you.  There’s none of that in this; you just read the text and occasionally take screenshots of stuff that is going to look weird out of context:

imas_pancakes

Eventually I got enough fans to rank up to a class C idol, and the actual story bit of the game unlocked.  This involves a multi-day music competition where you have to play several songs per day and you’re actually playing on the Normal level, where you have a bunch more notes and the paths get more interesting:

imas_gameplay_normal

That is a terrible screenshot.  It doesn’t really illustrate my point AND I got a missed note while trying to take it.  The point is, the game gets more interesting when you’re not playing on easy anymore.  I haven’t tried hard yet but I expect that it is going to spank me silly for a while.

Some drawbacks:

When you download the game, it comes with, mmm, about a dozen songs?  Each of them has a video associated with it, and there’s the aforementioned 23 minute OVA, so the game clocks in at over 2GB, and downloading the other available songs (they’re free, at least) brings yuo to 20 songs total and a whopping 3.5 GB of space taken… so you’d better have a lot of space free on your iPad.

It’s also not completely localized.  Conversations are, of course, and stuff like idol profiles:

imas_profile

(spelling issues aside)

And then some things aren’t localized, like song lyrics and titles:

imas_titles

 

Mahou wo Kakete was not part of the base set of songs and I was set to be VERY vexed until I found that it was downloadable.

imas_lyrics

…though to be fair, if you’re the target audience for this it’s unlikely that a few kanji are going to interfere with your enjoyment.

I’m not sure if it was actually worth 27 bucks, and I’m certain that it ISN’T worth 55, but I suspect that scoring well on the 20 included songs and playing through the music festival competition mode will keep me tapping away at the iPad for a few days at least. Two thumbs up.

Oh, final comment:  I’m used to Japanese games that rank you C, B, A, S, and I wasn’t TOO surprised when I finished a song and got an “SS” rating for doing particularly well, but this game has a rating that I’ve never seen before:

imas_sss

Curse you, Namco, for raising the bar just THAT much higher.

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I may have killed free shipping

I went grocery shopping yesterday. That’s not particularly notable.

I forgot to pick something up while I was grocery shopping, which sadly is also not particularly notable. I have a history of going to the grocery store for two or three things and coming hope with a carload of items that weren’t on the list in the beginning but which caught my eye as I was roaming the aisle and oh look I kind of missed getting the stuff I actually went to the store for in the first place.

But.

My wife sent me a text today asking if I wouldn’t mind picking the thing up that I’d forgotten.

Unfortunately, it’s a particular brand of drink mix that’s only sold by one chain of stores, and the nearest one is a little inconvenient. I can make it there and do grocery shopping and get back on lunch, if I’m not buying anything perishable, but it costs me my entire lunch hour to do so. I don’t exactly mind doing it but I hate doing it more than once a week.

That’s when my natural laziness kicked in and I realized that this particular store is it’s a nation-wide chain and has a web site where it offers its various products for sale. It even has free shipping, if you order over 50 bucks worth of stuff.

Drink mix – even when you stock up on a few boxes – doesn’t come close to qualifying for free shipping, so I started throwing some other non-perishable stuff in the cart. Gum, snack chips, some granola bars, that kind of thing. Came out to about a dozen items, and I got my free shipping AND got to do the single laziest grocery shopping I’ve ever done. Order, enter credit card info, get the notice that I’ll be getting my stuff in a few days, done.

Then I took a closer look at the order summary page. I can’t be certain, but it looks like whatever software they use for order fulfillment is building my order from several different warehouses. If I read this summary right (and I dearly hope that I’m wrong), my grocery order of about a dozen items is going to be shipped to me in seven different packages.

So when the press release comes out from a Major Grocery Chain that they USED to offer free shipping, but had to stop because some jerk abused the policy…

…well, that was me. Sorry about that.

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Because the Internet

I’ve spent a bit over a week getting re-acclimated to Tera, working on faction and running solo dungeons and the like, so I figure it’s about time I found a guild that I can run group dungeons with and maybe even tip a foot into the new 10 and 20-man raids.

So I’ve been running around trying to keep track of the guild names floating over character heads.  The game lets you look up how many characters are in a given guild and how long they’ve been around, which is pretty helpful.

There are also a surprising number of Elin-only guilds, or at least guilds that seem to have an Elin focus.  I’ve been looking up guild web sites for those as I spot them, and looking up (to name a few) “elins master race”, “The Elin Tea Party” and “Elinu no Kishi” took me to guild web sites, message board posts, that sort of thing.

Then I looked up a guild called “Touch Fluffy Tails”, which I thought was a pretty clever name, and that lead me down one of those metaphorical rabbit holes.  Rather than a handful of Tera-focused results, I got page upon page of stuff.

Apparently there’s an eroge series called Monmusu Quest, or Monster Girl Quest, which, well, it’s just what it says on the tin.  It’s an eroge where all of the female characters are monsters of various types, one being a nine-tailed fox named Tamamo.  It’s been fan-translated into English, which is pretty uncommon for eroge.

Anyway, at one point Tamamo makes you the following offer:

tft1

Which of course gives you these options.  I’m not sure what Poseidon’s Bell is, but I’m going to set it aside:

tft2

I rather suspect very few guys have gone the Fried Tofu route, but that’s just a hunch.

Apparently it’s one of those things that have, well, taken on a life of their own, because (in addition to guild names), you get stuff like this:

keep_calm_and_touch_fluffy_tail_by_a_loyal_knight-d5hsa58

done by this gentleman, which really makes me want to put it on a mousepad or something to confuse people.

You also get a song NAMED Touch Fluffy Tail, which is surprisingly catchy as long as you’re not paying too much attention to the lyrics.

I confess that I dropped the 99 cents on iTunes and put it on repeat for about an hour this afternoon.

Anyway, I remain amazed by the ability of the Internet to take something insanely obscure and just run with it.

Hora Hora~

 

Posted in anime, eroge, Tera, videogames | Leave a comment

TERAble Twos

I’ve gotten to put aside a couple of games this week – my six month nostalgia kick with EQ is decidedly on the wane and I finished Project Diva 2nd# on Hard – so my evenings and lunchtimes are considerably more open. It turns out I’m still married, so my wife has been taking advantage of having a husband again to catch me up on some movies.

“Frozen” is pretty dang enjoyable, as an aside.

I’m back at the DVD conversion project and can almost see the light at the end of the tunnel. When I left off, I was down to only about 200 DVDs to rip, encode, tag, import into iTunes and back up. Unfortunately, these are all anime DVDs so that means a lot more work – it isn’t like your average movie which is rip, throw into handbrake, spot check and go.

Still, it’s coming along. I set up an encode job for Marmalade Boy this morning before I left for work, and that was a series I had been putting off out of fear – it’s 76 episodes and a movie and has some peculiarities to the title layouts that make things tricky. Having it done, presuming I actually have the appropriate audio tracks and subtitles etc (I’ll know tonight) will be a big relief.

Oh and I’m back playing Tera again, but it doesn’t have the same potential to take over my entire evening that being an active raider in EQ made for.

When I stopped playing, about 18 months ago, it was because the grind to 60 got to be soul crushingly grindy towards the end and there wasn’t honestly a lot to do once you GOT to 60. I can’t speak to whether the grind to 60 is still there or not, but there is a ton of stuff to do at 60 now.

I haven’t checked out the new dungeons yet, or the 10/20 man raids, because I’m not geared for them yet, but there are some daily faction quests and a soloable dungeon that are designed to boost you up to the point where you can participate and I’ve been doing those pretty regularly.

There’s a daily limit on the faction quests and a daily limit on the number of times you can run through the solo dungeon, so it prevents me from getting sucked in for TOO long. Usually I’m done with all of those just about the time the game pops up its “You’ve been playing for an hour” warning.

Oh, and Elin bunnyzerkers are still amazingly fun to play. No ankle is safe from a tiny bunny girl and her giant axe.

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OSX, SMB, M O U S E

I run an i7 Mac Mini for the main file server here.  I’ve been using Minis as my main server for a few years now; they’re quiet, don’t take much power and are pretty much rock solid boxes.  The only reason I’m not still using the 2006 Core Duo mini as the main file server is that it’s useless as a VM host.

OSX, on the other hand, has been a mixed bag.  Through 10.6, it had an SMB implementation that Just Worked.  In 10.7 and 10.8, SMB was a little less stable – small file transfers generally worked, but trying to copy anything over three or four hundred MB to the Mac would time out.

In 10.9, SMB is now the default server protocol, so I figured things would get better – and they did, for a while.  Then I upgraded to 10.9.2 AND upgraded my main Windows PC to 8.1 and things went all to heck.  I was back to needing to restrict myself to small file copies and I flat out couldn’t stream any video from the Mac – VLC would give me a “Can’t open MRI” error and MPC would just hang.

Apparently there’s something with the SMB3 protocol that Mavericks doesn’t like.

The best solution I was able to find involved disabling SMB2 and SMB3 on the Windows 8.1 box, and this seems to be working so far.

If you’ve bumped into this post with the same problem, here’s the MS KB article that pointed me in the right direction: http://support.microsoft.com/kb/2696547

Basically you run these two commands on the Windows side, and reboot:

sc.exe config lanmanworkstation depend= bowser/mrxsmb10/nsi
sc.exe config mrxsmb20 start= disabled
When you want to turn SMB2 and SMB3 back on:
sc.exe config lanmanworkstation depend= bowser/mrxsmb10/mrxsmb20/nsi
sc.exe config mrxsmb20 start= auto
To be honest mostly I’m putting this up here so that I’ll run across it in a few months and remember to re-enable SMB2 and SMB3 and see if it’s working yet.
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初音ミクの大冒険

Cleared Project Diva 2nd# in normal mode this evening, so I’ve unlocked all the songs.  I COULD put it on the shelf now, if I felt like it, without too much guilt, but… I think I’m going to play through the rest of the songs on Hard, at least, because I’m not quite ready to put Miku aside and she makes a good lunch companion.

I’m going to try my best to ignore the existence of the “Extreme” difficulty except in special cases.  The final song in 2nd# was not nearly as insane as the final song from the first game in Hard, but I don’t think it’s physically possible for my fingers to tap the buttons fast enough to finish Extreme.

I DID clear みくみくにしてあげる♪【してやんよ】 on Extreme, and that’s the next-to-last song, but that particular song is a lot easier than its placement would suggest.   I’ll probably take a crack at Melt and World Is Mine too, just because they’re fun songs.

So between the two PSP games and the two iOS games, I’ve tapped and flicked my way through four different Miku games.  I still have the PS3 game to play, too.  Life is good.

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I got 39 problems…

…but Miku ain’t one.

pd2cover

Kingdom Hearts isn’t the sort of game you can play on your lunch breaks, so I’ve been bringing my PSP and Project Diva 2nd# to work to fill out the middle of the day.  I was a little nervous about doing this, to be honest, because the first game was one of the most horribly addictive things I’ve ever played.

It turns out that I was right to be nervous, because it’s just as good as the original game at reaching its tentacles into the part of your brain that makes you go back for “just one more song”.

The game is, well, it’s a rhythm game.  You watch music videos, little targets in the shape of the PSP face buttons pop up on the screen, matching symbols fly across the screen at the targets, you push buttons more or less in time with the music and hopefully you are pushing the correct button at the time the symbol hits its target.  Project Diva 2nd# adds a couple of new mechanics – there are some notes where you have to push a button AND the d-pad at the same time, and there are some notes where you need to push and hold a button for an extended note.  Neither of these is especially tricky to get the hang of, but they do add some complexity.

What can be tricky is tuning out the music video that’s playing in the background, because there are places where it seems calculated to draw your eyes away from the marker that you’re supposed to be hitting.

Exhibit A:

mikuplot

In the first game, the grade you received upon passing a stage was entirely based on your score, and the score was heavily influenced by the number of notes you could chain in a row.  This meant that was quite possible to miss a comparatively small number of notes over the course of a song and be penalized much more harshly than if you missed the same number of notes over a short period.  When I was trying to unlock the last couple of outfits, this lead to quite a few rage restarts brought on by having a derpy moment or two halfway through a song.

Your numerical score for a stage in 2nd# is still chain-based, but your grade for a stage is now based on the raw number of notes you hit.  This means that recovering from a derpy moment is just a matter of accepting that you’ve made a mistake, getting refocused and hitting that next note.  There’s no need to start over and there’s no time really to dwell on having messed up.  This is a rather positive life philosophy, come to think of it.

There are a bunch of new features that I haven’t looked at too closely.  Apparently you can do custom songs now, and there’s some DLC that I won’t ever be able to download from the Japanese PSN, but setting those aside still leaves you with a game that’s pretty much the same as the last one, just with some new songs and with a couple new mechanics.

The perfect second helping, in my opinion.

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3DS first thoughts

The pretty princess pink edition is actually a two tone affair. It’s more white than pink when it’s open, which is actually quite appealing. I also like the shade of pink used in the 3DS more than the pink from my Coral Pink DS lite.

The 3D effect works surprisingly well as long as you’re holding the system at the right angle, and watching the intro movie for Kingdom Hearts DDD was all it took to convince me that it was legitimately cool. It doesn’t take much for the screen to go blurry, though.

Nintendo’s eShop is a mess. I was able to find Senran Kagura Burst in it because I knew the name of it, but I cannot figure out how to simply browse all games. This may be more of an issue because they have an April Fools thing going on right now so many of the icons have been replaced with pictures of Nintendo villains.

I thought that connecting the 3DS to my Club Nintendo account was supposed to register it, but it didn’t – I had to go to Club Nintendo and manually enter the PIN / serial number from the system.

Tying downloaded software to a system instead of an account is dumb, but there’s been enough said about that by other people that I won’t get into it.

I’ve actually stopped using screen protectors on phones / tablets / anything with a glass screen, but the abuse I put my DS Lite through playing Ouendan and The World Ends With You means that it was Not Optional. The Hori-brand 3DSXL screen protector is the only screen protector that I have ever used that went on without any fuss.

Physically it feels very solid, with nice tactile buttons and a screen hinge that clicks into place with a solid and satisfying feeling. I may lose the stylus soon though, I keep forgetting to put it back into the side of the system.

I haven’t tried any DS software yet so I don’t know how difference in screen ratio will affect things. I understand that, even though the console IS region locked for DSi and 3DS software, it isn’t locked for DS titles so I should be able to use my Japanese games. I’ll be quite fussed if that turns out not to be the case.

I’ve had my DS lite for a good eight years and it’s held up to a serious amount of abuse and served as both a fine games console and the best kanji dictionary I’ve ever owned. Hopefully I’ll get at least as many years of service out of its successor.

Posted in nds, videogames | 5 Comments