All cooked out

I’m not very good at predictions.

For instance, several months ago when I first saw “Cooking Mama” on a shelf, I had the following thoughts:

1) Wow, that is a weird concept for a game.

2) I like weird games.

3) Weird games don’t seem to sell well.

4) I should buy that now, because it’s going to be impossible to find in a couple of months.

I am given to understand that it has, in fact, sold well over a million copies and generated at least two sequels.

So, predicting the future: Not my strong point.

Anyway, I played it a little after I bought it, but I got a little tired of the whole rapid-fire-minigame thing and put it aside after I’d unlocked a few recipes.  I was right about it being darn weird, though, they didn’t really bother much with the localization or change the recipes to be American food or anything like that.

After finishing Bomberman Land Touch, though, I was a little more open to the minigame-collection-concept, so I went back to Cooking Mama, started taking my potato peeling and squid frying SERIOUSLY, and burned through all 76 recipes with at least silver medals.  I wasn’t about to repeat them until I’d gotten 100% gold, or anything, that would be insane, but I wasn’t going to let myself slide with any copper medals.

Anyway, another game down.  I was quite disappointed in not getting any kind of fanfare, or ending credits, or anything like that, but at least I got to play a videogame simulation of making Katsudon, and that’s good enough for me.

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Claims to manliness.

I have mentioned that one of the games on my far-too-neglected backlog is Kingdom Hearts, the Square-Disney collaboration that has launched a thousand disturbing doujinshi.

I think I am approaching the end of the game.  At least, I’m currently in a place called “End of the World” and that sounds pretty damn final.

Before getting here, though, my lovely and patient wife, who has sat by my side and watched me hack and slash my way through the many Disney worlds present in the game, said to me, “You know, you get a better ending if you collect all the dalmatians and finish the Hades cup.”

Well, who am I to skip hours of tedious searching for dogs in the hope of seeing a better ending?

After we found the last damn dalmatian, the next step was obviously to tackle the Hades cup tournament.  She looked this up in a guide and found that it recommended being level 60 before you even tried it.

I was level 51.  It was pretty obvious that I needed some leveling up.

So we figured that the best way to do this leveling up would be to enter the Hades cup, and just look at it as a way to get experience so we wouldn’t be too crushed when I was humiliated.

It turned out to be a great way to get experience.  By the time I beat it, which I will now point out was on the very first attempt, I was level 55.

It was a damn triumphant feeling. 🙂

Now to press on to the end.

Posted in PS2, videogames | Leave a comment

Musical moments, slightly embarassing:

So I keep hearing a song when I’m driving home from school, and it’s rather catchy, and so I finally went and looked it up on Google.

It’s apparently by the actress/singer who plays “Hannah Montana”, which is apparently all the rage with the slumber-parties-and-giggling-about-boys crowd.

From now on, I think I’ll keep the radio on the classic rock station.  Much less risk of me winding up in a record store trying to convince the clerk that “It’s not for me, it’s for my, uh, niece”

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Spin-offs, bad and good.

OK, so back in the dark days when domestic laserdiscs had completely died and DVD hadn’t quite taken off yet, my wife and I used to buy an awful lot of import laserdiscs.

Oh, and by the way? Buying import laserdiscs? Stupid, stupid, stupid. I have several hundred LDs still, which I can’t bear to dispose of because of what they cost, and yet they’re taking up far too much room AND they have virtually zero resale value.

Anyway, continuing that theme, one of the series we were collecting on laserdisc was Bubblegum Crisis 2040, a spin-off of the… can I say “seminal” without the kids in the back giggling? OK, then, seminal it is… seminal mid 80’s mecha, girls, and rock n’ roll OVA series.

So, we bought this, actually we bought the first twelve laserdiscs out of thirteen – and it wasn’t that we suddenly came to our senses, or anything, it’s just that we moved away from our favorite laserdisc dealer – for about sixty bucks a disc.

So that’s well over $700, particularly counting tax. Then we bought the whole series again on domestic DVDs when it came out, at $30 a disc, so let’s call it $900 in total spent on this series.

And, well, we finally watched it, and while the first half of the series is REALLY good, the second half drags like, uh, a very draggy thing.

Put simply: Watching the first half of the show, every time the end credits started, it was a bit of a shock, the kind that yanks you out of a trance – it couldn’t POSSIBLY be the end of the show YET!

Watching the second half, and particularly the last four or five episodes, every time the eyecatch popped in, it was a welcome indicator that some time had, in fact, passed, and that the episode would, in fact, end.

So that was a Bad Spin-off Experience, made even more painful by the financial outlay needed to experience it. I understand you can now get the whole damn series for something like $40, and if you did that and pretended it stops about halfway through with an unresolved ending it would actually be a decent deal.

Good Spin-off Experience, on the other hand, came with watching the Please Twins! set that I picked up a few months ago. It has all the elements of a Painful Teen Soap Opera – Boy meets Girl! Boy meets other Girl! Both Girls Like Boy! Boy Likes Both Girls! Boy Doesn’t Know Which One Is His Sister! – but it turned out to be really enjoyable, with only one kind of draggy episode to bring it down.

Being a spin-off of Please Teacher!, one of the better boy-meets-alien shows, didn’t hurt either. It had just enough of the familiar characters – particularly Morino Ichigo, a personal favorite – to make me feel comfortable, but they never took over the screen to the point of overwhelming the new characters and story.

Oh, and if, at the end, you’re unhappy with the resolution of the love triangle, apparently the novel version of the story is almost exactly the same… but the Who Winds Up With Who is reversed at the end. So watch the series, and if you don’t like it, buy the book, too. Not a bad way to suck a few more dollars out of fanboy pockets, sirs. Well played, well played indeed.

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Nostalgia hits hard

Our local Fred Meyers had a DVD sale, a few months back, where they took a bunch of movies they’d overstocked on and put them all out at $5.00 each.

This is how we came to own Ghost Rider on DVD, which we’d missed on the weekend it was in theaters. We finally got around to watching it Friday, and, well, uh, it had good effects and was well worth the $5.00.

I’d put it a little below “Daredevil” when it comes to Marvel movies.

Anyway, when it was over, it reminded me that, even though I wasn’t really a Marvel fan in my childhood, I’d had at least one comic with Ghost Rider in it, and so I went to see if I could figure out what it was. I knew it’d had him and Iceman and Angel in it.

It turned out that it was an issue of “The Champions”, a Marvel series from the 70s that featured the superheroic exploits of Ghost Rider, Hercules, The Black Widow, and yes, Iceman and Angel.

It also wasn’t too hard to find the series to read. Turns out that I’d had issue 14, which had been the first half of a two-part story, so I got to read issue 15 for the first time and find out how The Champions beat The Swarm. The Swarm being, let me get this straight, a Nazi who’d escaped prosecution at the end of WWII and moved to South America, where he was studying killer bees and wound up melding with a hive of super-intelligent killer bees and becoming a supervillain.

OK, so it wasn’t exactly a Great Work of Literature, but what the heck.

Then I made the mistake of saying to myself, hey, I have the whole series here, let’s read it from the start.

Don’t do this. It hurt me, people, it Hurt Me Bad. The Swarm turned out to be the sole redeeming factor of the entire series, and I honestly don’t know whether that’s because those issues were actually any better than the rest or if the nostalgia factor is just kicking in and helping me ignore the pain.

I’m kind of tempted now to seek out the Defenders, possibly the only super hero group with a weirder line-up (“Silver Surfer! The Hulk! Dr. Strange! The Sub-Mariner!”) and see how it compares.

That’s a kind of masochism there, it is.

Posted in movies & tv, random | 3 Comments

Cute Tanuki Girls… That’s different.

I’m quite the fan of mahjong games, or at least the sorts of mahjong games you get on consoles, which are generally two-player versions of mahjong where you get to play against cute anime-style girls in skimpy outfits. Not really “proper” mahjong at all, but I like it.

The console mahjong scene has gotten pretty quiet since the glory days of the Saturn -I don’t think it’s so much that the market for scantily clad anime-style girls has gotten any smaller in the intervening years, it’s more that the big mahjong franchises have moved to the PC where there’s less censorship.

So, modern games are pretty few and far between, but I do see the occasional release, and that brings me, in a rather awkward way, to the rather awkwardly named Chu~Kana Janshi Tenho Painyan Remix.

This is a remake of a PS2 game from a couple of years back, which I think is related to the Suchie Pai series somehow. It’s got the Kenichi Sonoda character designs, it’s got Kanai Mika doing the voice of the main character, I don’t know if it actually fits in to the Suchie Pai universe anywhere but it’s at least a spiritual sequel.

The plot, as best as I can interpret it, involves a rather bratty mahjong master who wants to collect a bunch of mystical stones for the purpose of defending the world from a menace, the nature of which may or may not be specified, but there’s an awful lot of kanji I don’t recognize and really it’s not that important.

You meet people, who are almost all cute, young, and busty, you have a conversation, you play mahjong with them, and when you win you unleash an energy attack that co-incidentally blows most of their clothing to shreds so you can properly search them for these mystical stones.

No naughty bits are exposed, this being a DS game and all that.

Then you explain WHY you had take their mystical stone, they see the light, team up with you and you go off to search for more of the mystical stones together.

Like I said, the plot’s really not that important. It’s mahjong with a dose of cheesecake and Suchie-pai-style over-the-top special attacks and powerups.

Oh, and there’s a Tanuki girl and a seven-tailed-fox-girl in it, which aren’t exactly common moe’ style characters, so it gets some points there.

On the other hand, there’s really no reason to play through it more than once, because there seems to only be one path through the story, and the power-ups and special attacks kind of detract from the actual playing mahjong, so I can’t really recommend it unless you’re a big Kenichi Sonoda fan or you’re enough of a mahjong fanboy that you’ll try anything.

Unfortunately, that describes me pretty well.

Update:  This post gets an awful lot of hits for “Tanuki Girls” and “Cute Tanuki”, so, for those of you who came here looking for that, here’s a scan of Tanuko’s character page from the manual.  Knock yerself out.

Posted in mahjong, nds, nekomimi, videogames | Leave a comment

It is, it is, a glorious thing

A couple of Christmases ago, I was gifted a copy of Bomberman Land Touch.  And I was mightily perplexed when I put it into my DS and was greeted with, well, something rather different than I expected.

I know Bomberman.  I deeply enjoy Bomberman.  I have spent many happy hours with friends playing Bomberman, and I had certain preconceptions as to what a game called “Bomberman”-anything ought to contain.

This involves running around a maze, picking up powerups, and trying to blow your friends up.  Bizarre and incoherent trash-talking is a side benefit.  I once had a friend shout, in the throes of battle, that he was “On me, like a bag of chips.”

I have never understood this.

Bomberman Land Touch has none of that, at least not in the single player mode.  What it has instead is a collection of bomb-themed mini games and a not-terribly-deep story to give you a reason to play through all the mini games.  You’re a visitor to a pirate-themed amusement park, with the ultimate goal being to defeat the pirate lord and be crowned the Pirate King.  Hence the Gilbert & Sullivan reference above.

It’s taken me this long to play through, because the game drags at first.  Of course you can’t just start at mini game 1, beat it, move on to mini game 2, and continue to mini game 36.  That would be far too easy.  Instead, you collect assorted chits and doohickies that you get by beating the mini games, running errands for the residents of the park, and solving assorted adventure-game style puzzles.

By which I mean, you have an inventory that slowly fills with assorted outfits and bombs and you’ll wind up using each and every one of them at some point or another in order to solve a puzzle.

It never gets all Roberta Williams on you, though – there aren’t any really obtuse leaps of illogic to make.  Major points in that regard.

As your chits accumulate, you can unlock gates in the park that let you get to more attractions and new areas and meet more park residents who need errands run, and this is much more satisfying than I’m making it sound.

At any rate, I managed to achieve my goal tonight, and I was crowned the Pirate King, and I got a good laugh out of the end credits when they suggested I try the whole thing over again, this time in Hard Mode.

I don’t know the meaning of the term “Hard Mode”

But I do know that I’m glad to have another game finished.

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This won’t help my GPA any…

Started Puzzle Quest today.

I just lost four hours. It was just after 7 PM at latest the last time I looked at a clock and now it’s pushing midnight.

And my stylus elbow hurts like crazy.

I’m blaming aliens. If there’s one thing watching the “X-files” taught me, it’s that missing time means alien involvement somehow.

The mysterious pain in my arm – also probably aliens.

Can’t be that I’ve been playing Bejeweled against Giant Rats for all that time. That would be silly.

Edit: I like Bejeweled. Everyone likes Bejeweled. But after 8 hours of playing Bejeweled-the-RPG, I am SO very much done with it. The item-and-spell-crafting parts of the game, in particular, crushed my soul.

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Jumpin’ Jack Flash IS, in fact, a gas, gas, gas.

One of the first Nintendo DS games I bought was Osu! Tatakae! Ouendan, and it is a glorious game.  I spent far too many hours playing it and then going back to songs and trying to get higher ranks on them.

I never managed to beat Ready, Steady Go on anything harder than the easiest level, though, which is kind of sad I guess.

Then I bought Ouendan 2 last year, a few months after it came out, and didn’t get quite as sucked into it.  I beat it on easy and then put it aside in favor of starting something new.

At some point, I ran across a cheap copy of Elite Beat Agents and bought it – I resisted buying it at full price because, well, my reasoning was that it was just a localized version of the original game, and how good could it be after the conversion?

That’s sat around, untouched, for a few months while I was working on the PSP Appreciation Project.

I finally decided to get around to trying it out 3 days ago.

I have what I fear may be a permanent stylus groove etched into my tappin’ thumb now.  It’s a much better conversion than I expected, and the gameplay – not necessarily the songs list or the storyline, but the gameplay – is much improved from the first game.   EBA adds things like being able to skip through animations and get right back to playing a song after you fail it, and an “instant replay” that lets you see the part of the song where you failed so you can get a feel for how the notes are laid out without necessarily playing back through the song to that point.

It’s also a lot easier, which is nice for people like me who don’t do well with hard games.  I’ve beaten the game on the easy and normal levels already and gotten through about half of hard.  That’s where I took the cartridge out of the DS and put it away because I have homework to do and it will not get done if I can just flip open the DS and “try one more song.”

Bluntly:  It’s a really good game, and if you can put up with a song list that is guaranteed to contain at least ONE song that will, no matter how diverse your musical tastes, annoy the heck out of you, you should give it a try.

Oh – there is one exception to the “easier” rule.   Jumpin’ Jack Flash is a right bitch of a song to tap through.  It is, however, a song that I can put up with hearing over and over again, so it’s not too bad that it’s the bottleneck.  🙂

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Evil in a can.

I grew up in the 1980s, and if you weren’t around at the time, or if you’ve managed to block them out, people saw the devil at work in a lot of things.

Rock Music, Comic Books, Video Games, Dungeons and Dragons… all of these were considered to be fairly reliable indicators of Satan’s hand at work.

As a fairly jaded youth, this didn’t make an awful lot of sense.  Any powerful, ancient evil force worth his salt would, I figured, make his presence known by stomping down the streets of New York City, leaving hundred-foot-long cloven hoofprints along Madison Avenue.  He wouldn’t waste his time mucking around with consumer products, he’d get straight to the fire and brimstone.

Although, come to think of it, I did have an issue of “Superman’s Girlfriend, Lois Lane” that featured the Devil trying to put the moves on Lois.

Superman’s Girlfriend, Lois Lane Issue 103

That one comic aside, I didn’t think much of the whole idea.

I was naive.  I will now freely admit this.  I was wrong.

No human – no creature with morals or scruples or even the slightest tinge of a conscience – could have come up with this:

canned mac & cheese

Macaroni and cheese. In a can. With a pop-top, even.

Look, making Mac & Cheese isn’t hard. I mastered it by the age of ten.  You boil water. You put the macaroni in it and watch the water fizz over the sides of the saucepan until you think the macaroni is probably soft enough, then you strain it and add the glorious yellow “cheese” packet, with some milk and butter, and then you eat the entire damn box, I don’t care if it does say “four servings”

This is enough cooking to sustain any man from the day he can first reach the stove burners until the day he gets his first BBQ grill.

Taking this… this small skill, this one tiny smidgen of kitchen self-confidence… away from a man, reducing it to “open can.  put contents in microwave”… this is inhuman. This is, dare I say it, diabolic.

Also, it doesn’t taste anywhere near as good as the yellow powder cheese sauce.  Evil should at least be tasty.

Yes, I ate the stuff, and yes, these are the kinds of sacrifices I make for my beloved readers.

Posted in food, random | 3 Comments