I have not lost my way.

It has not escaped my attention that, with all the dungeon sieging and dooming and quaking and racing of late, I have become seriously at risk of losing my “pervy fanboy” credentials.  The occasional nekomimi-themed wallpaper doesn’t do much to offset that.

With that in mind, I’ve bumped “Lego Batman” and “Bioshock” from their priority slots in the “hey, play this next” queue, in favor of a couple of titles that have more potential for making my wife shake her head in disbelief and resignation.

On the portable front, I’ll be tackling Izuna 2 : The Unemployed Ninja Returns.  The first game featured bespectacled shrine maidens, which is pretty much my definition of Quality.

I will admit that I am easily bought.  Now I just have to hope that Tsubaki appears in the sequel.

I know, I know, there are other, you know, MAIN characters, but if it’s wrong to play through an entire RPG just because one of the minor NPCs is a cute girl with glasses, I don’t want to be right.

Speaking of which… The other thing I’m trying out is a visual novel called “Omegane Teacher”, which I couldn’t avoid buying.  It’s by Studio Miris and, well, it’s a game for boys who like girls with glasses.

Let’s just imagine I’ve raised my hand here.

It is, of course, an almost entirely text-based game presented in a language I don’t understand very well, so I am expecting a certain degree of difficulty.  I’m hoping that familiarity with the thematic stereotypes will compensate, somewhat, for the lack of language skills.

For example, it took only knowing a few kanji to get the fact that the main character doesn’t have parents at home because they’re “working overseas”, which is a genre stereotype second only to, I don’t know, the whole “perfectly ordinary school girl turns out to be the only hope for the universe and truth and justice and stuff” stereotype.

So far, I’ve only played for a few minutes, enough to find out that it starts on Valentine’s Day. Traditionally, this is when women give chocolate TO guys in Japan, with the guys expected to reciprocate a month later on “White Day”, and I have in fact already gotten some chocolate from one of the other characters, with a second character obviously wanting to give me chocolate but too embarrassed to do so.

I’m guessing that the story will be based around the period between Valentine’s and White Day, leading up to the main character making a confession on the Day Of Truth and getting either a) lucky or b) rejected.

Just in case you were curious, here’s the character breakdown:

Sakurai Saya:

It wouldn’t make much sense to have a game called “Omegane Teacher” if it didn’t prominently feature a cute teacher with glasses.

Sakazaki Ami:

Every High-School-Guy-Whose-Parents-Are-Working-Overseas needs a Little-Sister-Who’s-Not-Related-By-Blood character.  Ami fills that role.  She’s also evil – Sure, she spends an entire day slaving away in the kitchen to make you a nice yummy chocolate cake for Valentine’s day, but it’s drugged as part of her – would it be redundant to say evil here? – evil plot to make you fall for her.

Takamisawa Kaoru:

Kaoru is the Childhood Friend Who’s Too Embarrassed To Admit Her Feelings character, rounding out the stereotypes nicely.

I’ll keep you posted on how it works out.

Posted in anime, meganekko, nds, PC Gaming, videogames, visual novels | 2 Comments

Sometimes, Wednesdays Suck.

Got up this morning a little after seven, went to work, worked a full day, went to school for an appointment with my advisor to make sure I’m on track to graduate in the spring.  Finished going over what credits I had and what I still needed, got home around 7:30 PM.

Washed a few dishes so I could cook dinner, made up a rather nice dinner for the two of us – Lemon pepper tilapia, potatoes and green beans, some brown rice – enjoyed a brief bit of relaxation, then checked the syllabus for Japanese class and realized that I had a total of 9 pages of heavy writing due tomorrow.

Right now, at 11:15PM, I’m done with 7 of them.  I’ll get the other two done tomorrow on lunch.

Once I get those done, I have, let’s see, several chapters to read and some discussion questions to write up for Sociology; those are due Saturday morning, also I have two Geology chapters to read, a bunch of discussion questions to answer, and a lab to do for Sunday night.  Fortunately, I can do the Geology work Sunday morning and afternoon; that means that I can actually treat Saturday afternoon and evening as a weekend.  I really can’t express how much I’m looking forward to that.

All this and it’s still early in the term.

It’s going to be a rough one.

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With apologies to Neil & Chris

For right now, I think I’m running
A race I know I’m gonna win
And I wouldn’t normally do this kind of thing
I wouldn’t normally do this kind of thing

— I Wouldn’t Normally Do This Kind of Thing (Pet Shop Boys)

I’ve never sat down with a racing game with the intent of Finishing The Damn Thing.  I buy them occasionally, go a few rounds against CPU opponents, and hit the annoying point in the difficulty continuum where the game expects you to know a) how to brake, and b) how to finish races without crashing too much.

At that point, I usually lose a couple dozen races in a row and give it up.

Flatout Ultimate Carnage has been quite an exception in all regards.

It’s not that it doesn’t require occasional use of the brake, because it does, and I have reluctantly and begrudgingly learned how to occasionally let up on the gas pedal and even brake now and again in order to go around corners.

It’s also not that I’ve not lost, well, several dozen races in a row at times.  The sixth cup in Street Mode, for example, is straight-up broken in terms of difficulty.  It took me probably 6 hours of driving to beat that one damned cup.  (I then placed first in the seventh, eight, ninth, and tenth cups, so I think I am justified in bitching about #6)

But, it seems that I can deal with both of those frustrations as long as I get to do one simple thing:  Hit stuff.  Lots of stuff, including other cars, hazard cones, stacks of tires, panes of glass, gas pumps, traffic lights, stop signs, light posts, patio furniture, mall carts, uh… well, lots and lots of stuff.

And when you hit it, it all goes flying in magnificent fashion.  Of course, you’ve also got about a 50% chance of spinning wildly out of control.  More on that later.

That, it turns out, is enough to keep me going; that and a sheer bloody-mindedness that I have never before applied to any racing game and refuse to apply to any racing game in the future.

End result?  I beat Flatout mode tonight, getting a rather pathetic little cinema, an achievement telling me that I had, in fact,  beaten Flatout mode, and a considerable amount of satisfaction.

I never DID manage to beat two of the time trials in Flatout mode, I will admit, but it turns out that you don’t actually have to do the events.  They’re optional.  You just have to place in all of the cups.

If I’d known this in advance, it would have saved me an awful lot of frustration, particularly involving the “Pinegrove 3” track.

I have many unkind thoughts for the designer of this track.  I will not voice them here because, well, they are the kind of unkind thoughts that might seem justified and funny and hah hah hah right now, but if anything ever happened to the chap I wouldn’t want to have committed them to the web where humorless people might find them and ask humorless questions.

Ahem.

Pinegrove 3 and Street Cup #6 aside, Flatout mode was great fun.

I will admit, to address one common complaint I see online, that it takes a certain degree of suspension of disbelief to make it fun.

You have to put up with the fact that you can, at times, drive through telephone poles without slowing down… but, at other times, hitting an innocuous-looking scrap of plywood on the track will send you careening out of control, letting all the drivers you’ve been assidously blocking for the last lap zip past you and condemn you to a miserable finish instead of the glorious victory that was IN YOUR GRASP, DAMNIT, IF IT HADN’T BEEN FOR THAT ONE GODDAMNED LITTLE BIT OF WOOD THAT YOU COULD BARELY EVEN SEE AND THAT CERTAINLY SHOULDN’T HAVE MADE YOU SKID INTO THE GODDAMNED WALL.

Again, ahem.

As I was saying, If you can let yourself get past the crazy physics engine when it is working against you, and just enjoy the crazy physics engine when it is making pretty showers of destruction, it is a heck of a ride.  🙂

Posted in videogames, Xbox 360 | Leave a comment

Endearingly Optimistic

I’ve been at my current job for about 16 months, so I’m guessing I got this email based on it being a year since moving from “probationary employee” to “OK, we’re going to keep you around” full-time employee.

From: (our human resources director)
Sent: Friday, October 03, 2008 3:01 PM
To: (lovable old me)
Subject: 401k

You are now eligible to join the company’s 401k plan.  Let me know if you would like additional information on the program.

(our human resources director)
voice:  503.xxx.xxxx
fax:      503.xxx.xxxx

Let’s see, HOW much has the market gone down in the last few days?  I think I’ll just keep my money under my mattress, thanks.

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Can’t read your own shirt, huh?

One really popular pastime for native English speakers, when visiting Japan, is to gawk at and make fun of all the t-shirts with bizarre, fractured, or profane English prominently featured.

This, then, would be turnabout.

My wife has gotten rather hooked on the TV program “Bones”, which features a weekly dose of blood, gore, and oozing dead people.  It is, however, a network program, so it’s very careful with the language the characters use; it tends to stay firmly in the PG realm.

Anyway, we don’t actually WATCH weekly programming, as a rule, but we’ve bought the first two seasons on DVD and we’ve been watching them.

The other night, we’re watching this program, and after a family-friendly 40 minutes of the main characters trying to track down the killers of a guy who was found mostly dissolved in a bathtub full of …I want to say acid, but I think it was actually a strong base.  Lye’s a base, right?  “Acid” sounds cooler… anyway, after the main story is resolved, Angel Booth and Temperence are talking in her office, and  I notice that Angel Booth’s shirt is written in Japanese, and then I have to pause the episode and go back to make sure that it says what I thought it said.

”ファック ザ 世界”

“Fuck the world”

I’m going to guess that nobody on-crew could read the shirt they put on him, and just figured “Hey, Japanese looks cool, we’ll go with this one.”

Posted in movies & tv, random, 日本語 | Leave a comment

Achievement unlocked: You’re a son of a bitch.

OK, so a little more on Flatout: Ultimate Carnage, just because I got an achievement that was both insulting and strangely satisfying.

There’s a computer-controlled driver in Flatout UC named “Frank Malcov”.

Frank drives a big SUV, and he’s not a very good racer.  He never wins a race, as far as I can tell, and that’s not his purpose on the track.

Frank exists to be the bastard who, when he’s in third place and you’re in fourth, deliberately wreck himself AND you in order to stop you from catching up.  When I was just getting started with the game, I had a heck of a lot of 8th-and-lower place finishes as a result of old Frankie boy doing something mindbogglingly suicidal and aggrivating.

It is rare that I have actual hatred for an NPC, and I think that some credit is due the folks at Bugbear Entertainment for managing it.

Today I got the achievement “Frank Malcov Award”, which has the description of “Your driving makes Frank Malcov proud!”

There’s no other information, and there’s a fair amount of debate online as to what exactly counts for this achievement, but here’s my thought:

I got this directly after a race which I won by forcing the lead car into a wall just before the finish line, then driving head-on into another wall, which – while not on the track – was past the finish line.

So basically I think “Making Frank Malcov Proud” consists of being an absolute bastard to someone who’s about to win.

Posted in videogames, Xbox 360 | Leave a comment

(Re) Licensed to Kill

As previously noted, my poor Xbox 360 went off into the wild and scary world that is the Microsoft repair center in Texas, someone else’s poor, refurbished 360 was sent to me in its place and all should have been well again.

That is, it was mostly well again except for my XBLA titles, which were still tied to the last console.

Fortunately, it only took 17 minutes on the phone to get it straightened out, even though “getting it straightened out” just meant that they walked me through the license reassignment tool that you’re supposed to use when you BUY another 360, and which I don’t think you’re supposed to have to use when you have another 360 given to you by Microsoft.

This was good timing, since Xbox Live is down today – if I’d gotten the whacky urge to boot up Trigger Heart Exelica or Omega Five, I’d have been severely vexed.

Cripes, I played too much Everquest, I keep trying to type that word up there as “vxed”.

And now I’m consumed by the desire to say “keep trying to tipt that word up there as “vxed”.”

I need help.

Anyway, with my refurbished 360, I have been playing something a little out of character.

See, I have this good friend who keeps trying to get me hooked on two genres: Racing games, and tactical shooters.

This hasn’t worked out too well.  I did play through Rainbow Six: Vegas, but honestly that was helped considerably by the ability to put a snake cam under a door, target two or three bad guys, and tell my squad to go kill them all while I cowered in a corner.

Still, it was a good time spent blowing up stuff in Vegas, and I may even get the sequel once it drops to 20 bucks.

Racing games?  Not at all.  I’m not a Car Guy, so I don’t have the “cars-as-porn” thing going, and I have no clue about racing in Real Life, so there’s no attraction there.

I do occasionally buy hovercraft racing games – you know, Wipeout, F-Zero, even Extreme-G.  These have loud techno soundtracks and shiny graphics, which is all I really need for entertainment.

I play them a little bit and put them away.

The same goes for Daytona USA, which I’ve bought three times so far – on the Saturn when it was released, on the Saturn when they released Daytona CCE, and again on the Dreamcast.  I am Not Any Good at Daytona USA, but it’s a Sega-solidarity thing, really.

I’ve also got Ridge Racer for my PSP.  I don’t know WHY I have Ridge Racer for the PSP other than that it was the Game You Have To Buy With Your PSP, If You Already Have Lumines And Wipeout.  I’m going to blame it on Reiko Nagase.

It comes as something of a surprise, then, to find myself putting in “Flatout: Ultimate Carnage” as my “I don’t know what to do with myself, and I have a free half hour” game.

I’ve just unlocked the last three Cups in the Derby mode, which also unlocked a bunch of new cars, I’ve got $36000 in my virtual-car-spending-account, and if I didn’t have work in the morning, I’d be building myself a new set of wheels and getting down to some serious vehicular mayhem / racing.

Posted in videogames, Xbox 360 | Leave a comment

Quake ‘n Bake

So, if Wikipedia is to be believed – and they more-or-less match my own recollection, so we’ll go with it – Quake was released on June 22, 1996.

That’s a bit over 12 years ago.

So finally getting around to finishing it, well, I’m not sure whether to file that under “dogged persistence” or “incredible procrastination”, but I’m going to go with the one that makes me feel better about myself.

It gets points for being nasty difficult and yet never seeming completely unbalanced, and it loses points for, well, having a single ending screen – no cinematic, no credit scroll, nothin’

Literally, you walk through a teleporter and you get a “You win!” static screen.

Well, ok, so the first dozen times I walked through the teleporter, I wound up in the lava.  I couldn’t figure out what was going on, and I DEFINITELY didn’t know what I’d done right when it DID give me the “You win!” screen.  I had to go find a FAQ to tell me how I’d just won.  🙂

Still and all, definitely worth the ride to the end.   And, having beaten Half-Life, Doom, AND Quake all this year, I think I can stop delving into pre-2000 PC games for a while now.  🙂

Posted in PC Gaming, videogames | Leave a comment

In the club, again!

Not only did my Xbox 360 die (and, miraculously, return from the dead, albeit with a different serial #), but I’m a Washington Mutual customer and cnn is telling me that my bank just failed.

This may be an odd reaction, and all that, but, you know, when you’re kind of the weird guy that doesn’t have much in common with anyone else, you have to take common ground with the rest of humanity where you can find it.

Also I’m curious to see FDIC insurance actually in action.  It’s one of those things you take for granted, but you never really expect to see it working.

Posted in random | Leave a comment

Xbox, come back to me.

Well, Microsoft gets reasonably good marks for turnaround time in supplying me with a “Certified Microsoft Replacement Xbox360 Console” to replace my sadly deceased console.  It arrived last night, happily encased in a plain, but well-padded box which I will be retaining for the eventual day when I have to send it back for another replacement.

Of course, I didn’t luck into a new, HDMI-enabled, quieter-fan & drive console.  The one I got back was actually about a month older than the one I sent in.

Oh, and also of course, Microsoft botched the license reassignments, so I can’t actually play any of my XBLA titles without being logged into Xbox Live, even after following their instructions to redownload them from the Marketplace download history.

This would be why I hate the idea of download services instead of having physical media.  I’m going to have to call Microsoft’s customer service and try to get it sorted out, and I’m really not looking forward to that.

At least I’m only in for about 50 bucks worth of XBLA stuff.  Space Giraffe, Geometry Wars, Trigger Heart Exelica, Omega Five, Boogie Bunnies, and Rez HD are the only things I’ve paid for – if I can’t get Undertow and Carcassone back, it won’t bother me all that much.

But they had best get me back my shooters, or, or, or…

well, I guess I’d have to pout at them, or something.

That’s no idle threat.

Posted in videogames, Xbox 360 | Leave a comment