Things that go bounce in the night

It’s been a bad month for video game Nazis.

Choosing to play through Bloodrayne made thematic sense; it’s a natural follow-up to both Bayonetta and Return to Castle Wolfenstein.  Like Bayonetta, it panders pretty heavily to base male instinct, and like RTCW you kill a buncha Nazis.

Oh, and there are some mutants too, and some weird references to Atlantis that seem to get forgotten almost as soon as they’re made, and, well, the story is kind of all over the place really.

Both end in a Big Damn Castle In Germany, too.  That’s something.

If you’d asked me my opinion of Bloodrayne at any point up until about two hours in, I would have simply said “terrible”, because it really DOES take a long time to develop any redeeming characteristics.

I mean any OTHER redeeming characteristics.

I did struggle with the idea of making that joke or not, but in the end I decided that taking the moral high ground was unfamiliar territory at the best of times, so I should just go with the easy gag and the suggestive screenshot to pad out this post’s length.

But seriously, folks.

As I was saying, a couple of hours into the game, the plot shifts from just killing Louisiana swamp mutants and miscellaneous Argentinian Nazis and becomes, well, a bit creepier and a bit bigger-scale.  Curiously enough, the action takes a nice jump in intensity at right about the same point, and the combined effect is that it starts actually being fun to play… and then it actually ends at a decent point, before it’s had a chance to overstay its welcome.  It probably took me 8 or 9 hours to play through, though the in-game clock reported 6 and a half hours – there were a couple of levels that I had to attempt several times before figuring out the secrets.

It also gets points for being easy to run in modern resolutions (1920×1200, in my case) with a simple .ini tweak, which is pretty impressive for a game from 2002, and having decent gamepad support, though the default button mappings needed some tweaking to be comfortable.

In all, I’m not going to try to defend it as a particularly GOOD game, but I am going to revise my early opinion of it and say that it’s a game that’s certainly worth the GoG price of six dollars.

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Predictions, accurate:

As often happens, I was looking up information about something completely unrelated when I ran across this gallery of classic computer ads on BoingBoing.  I’m a bit embarrassed to admit that I’m old enough and was a geek from early enough in my life that I recognize an awful lot of them, but this one in particular caught my eye:

I believe I’ve raved about CompuServe here in the past; I was a heavy user and ran a support forum for the products of one of my employers back in the 1990s.  I didn’t actually cancel my account for good until 2001 or so, long after the point where the service had faded into irrelevance.  I think whoever owns the name has kept it alive as branding for something or other, but for all intents and purposes it’s joined the dinosaurs in extinction.

Still, they certainly did get this prediction right.  🙂

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So about Bayonetta…

Finished “Bayonetta” this afternoon.  Having done so, I’m very glad that I took the advice of the community and ratcheted the difficulty down a notch, to “Easy” (although there is a “Very Easy” difficulty that I didn’t have to stoop to).

I was feeling a bit sheepish about playing on easy, mind you, because I got to the very last level of the game with an inventory full of all kinds of healing and protective and buffing items that I hadn’t had to use and my only deaths had been owed to the game’s proclivity to, in the middle of a cutscene, throw a QTE at you with an instant death penalty should you muff it, and then I blew through that entire inventory surviving the Big Goddamn Boss Fight.

So “Normal” would not have been a good plan.

Anyway, some random thoughts:

The “was that particular camera angle REALLY necessary?” aspect of the game’s cutscenes never really goes away.  Ignoring that, there are a lot of cutscenes and they tend to drag on a bit.  Normally I’m a fan of lots and lots of story and exposition, but this really pushed it.

Combat remains nicely crazy to the end of the game, and the last bits of the game feature fights of truly massive scale – there’s lots of “woah” moments.

The visuals in general are amazing; I had to stop myself blindly charging through levels and remember to slow down and look AROUND from time to time.  There were some jaggies, but nothing to really quibble about.  There was, however, an awful lot of screen tearing in some levels, which IS something to quibble about, but it seemed to go away in later levels.

The nods to Sega fanboys were many and appreciated.  I especially enjoyed the Space Harrier level.

If I DO decide to go back and tackle it on a harder difficulty level, it looks like there’s lots left to unlock.  Different weapons, assorted “challenge rooms”, new outfits…  it’s not a one-time-through-and-you’ve-seen-everything sort of game.

The aforementioned QTEs are awfully annoying.  Not quite “The Force Unleashed” levels of annoying, but still… “Press A not to die” is a lame game mechanic.

All in all, a very well put together game with a few quirks, and I’m glad I got over my apprehensions and gave it a chance.

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Yogurt for MEN

When I saw this stuff for sale, I had to try it out.  Yogurt marketing as I’ve known it up until this point tends to be all about athletic looking women in leotards, not fists.

The Japanese reads “Businessman’s breakfast yogurt” and “Includes konnyaku balls”, by the way.

It was an interesting yogurt experience.  It was, unsurprisingly, banana flavored, but a little bit bitter and the addition of konnyaku gave it a surprising texture.  This is yogurt you can actually sort of chew, which is just not a verb I traditionally associate with yogurt.

All in all, fairly good stuff and quite lived up to the punchy nature of the packaging.

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In which I purchase officially licensed “Hannah Montana” merchandise.

Let’s be perfectly clear:  I’m not a fan of Hannah Montana.  That isn’t to say that I have anything against the show, I’ve never seen it and I’m not exactly in the target demographic so I really don’t have an opinion either way.

I will admit that I do have two or three Miley Cyrus songs on my iPod, but that’s perfectly normal for any man in his late 30s who uh…

A restraining order? For me? You shouldn’t have!

Anyway.  Let’s move on.

See, regardless of my apathy for the actual Hannah Montana phenomenon, it did bring at least one good thing into the world: Lilac PSPs.  I like me some pastel-colored electronics.

Thing is, though, I bought a white PSP-1000 while I was in Japan 4 years ago, and it’s in perfect working order, so buying another one, at $200, was kind of hard to justify.

It became easier when my wife bought a PSP-3000 for herself and I found out that you could hook it up to your TV, or say to a monitor with component inputs, and play PSP games on a rather larger screen.  They may be letterboxed and all that, but it’s still a rather nice option.

Still, $200 seemed a lot of money.  I was also rather worried that the lilac PSP in the bundle might have, say, a massive Hannah Montana logo emblazoned on the backside, which would cause even more people to question my man status.

Fortunately for me, it seems like a lot of people had trouble justifying $200 for a PSP, so our local Fred Meyer had several bundles that hung around until they got put on clearance at $190.  That’s not really much of a discount.

Then they sent me a coupon for $20 off anything in home electronics AND had a sale wherein every piece of “clearance” merchandise was marked down an additional 40%.

At that point, owning a second PSP became a lot more justifiable, and I found a couple of forum posts that implied that the lilac PSP was free of potentially embarrassing logos, so I decided to bite the bullet, take the plunge, reuse the metaphor and just find out for myself.

Purchased: One (1) “Hannah Montana” Limited Edition Entertainment Pack:

Don’t forget: Les filles JOUENT aussi!

Wait… shouldn’t that be “Les fillez” ? I mean, to go with the “Girlz”?

Upon opening… the tension builds… I ignore the packet emblazoned “Open me first” in favor of answering my real question.

Incidentally, the battery is in the “Open me first” packet, which I found out after I plugged the thing in to charge, left it for several hours, tried to turn it on and had a minor panic attack.  Just a little protip for you, there.

And we’re good! We have no logo! I can proudly play my new lilac PSP in public without fear of anyone questioning my manliness… maybe. It will help if I don’t actually apply any of the included shiny stickers to my new PSP.

Not that I’m actually tempted, because that would just be plain weird, and I like to think I’m a perfectly normal and well adjusted guy.

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The Man Spa

About two miles from our previous apartment, there was a day spa whose advertising seemed predominantly aimed at women.  You could go in for a day of relaxing, having people do your hair and nails, get a massage, generally decompress from the stress of daily life.

If I had money – or gullible financial backers – I’d tempted to open a chain of Man Spas based on the Japanese capsule hotel experience.

From my – admittedly rather limited – experience with capsule hotels, they hit pretty much every need a guy wanting to get away from the stress of daily life could possibly have.

The one I stayed at in Osaka this last trip had a vending machine full of alcohol, more smoking areas than non smoking, 24/7 pornography on your in-capsule television, a huge bath and sauna, mahjong tables, video games, massage chairs for a couple hundred yen, actual masseuses available if you wanted to spend more money, and you could walk around in pajamas all day.

Oh, and a restaurant that sold a menu made of “fried” that you could eat in your pajamas while drinking alcohol from the machine and smoking.

I think duplicating this could really work.  🙂

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This is a thing.

This is a real thing:

No, seriously, this is an actual thing.

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Finding my limits

The biggest purchase I made in Japan was an Xbox 360S, partially because my US 360 is four years old and will presumably die any day now but mostly because I wanted to play Japanese-only releases of shooters and Idolmaster games.

Fortunately, while Japanese developers are prone to slapping region codes on their games, US publishers aren’t as picky, so I can use most US titles on it even though it’s from a different region.  Pretty handy.  There are of course limits to this: many games from Japanese publishers released in the US ARE region locked to prevent reverse importing, so I can’t play, for example, Bullet Witch or Earth Defense Force 2017 on my new console.

One Japanese-developed game that works just fine on an imported console is Bayonetta, and I’ve been playing that this week.  It’s pretty stunning to look at and the combat is the definition of satisfying, but I’m having real trouble resisting the urge to roll my eyes whenever it goes into a cutscene.

For the record:  I’m a big fan of games that pander to the base instincts of men.  If you take a generic action title and shoehorn in a scantily-clad waif with big swords that are also guns, I’ll be right there on day one to pick it up.  Same goes for extremely questionable strategy games or beach volleyball games with jiggle physics.  Something about Bayonetta, however, just manages to push my “Oh, come on, was that REALLY necessary?” button.

Fortunately, it has a lot going for it besides the draw – or in this case, surprising lack of draw – of the main character.  The monster designs are particularly impressive, and I’m liking the way it presents parallel worlds, letting you romp through a modern city in the “real world” and then seeing the same world with the flower gardens and sparking water fountains of Paradisio or the lava-filled streets of Inferno.  Also, as I said before, the combat is remarkably satisfying; it seems to have been designed to let even pathetic button mashers (like me!) pull off crazy moves, and shifts neatly between very acrobatic and brute-force depending on what sort of weapons you’re using at any given moment.

So far, I’ve played through the first three – out of eleven, I think – chapters.  Looking forward to where it goes from here.

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Let’s get these out of the way

Here’s a pile of random Japanese-English signs and so on that I’m just going to throw into a single post, make a couple snide comments about, and move on to more important things instead of pretending that each one is worth its own post.

Poster at a police station.  This one was behind glass so it’s not a terribly good photo.  There was a much larger poster of this up in the local train station, but when I went back to take a photo of it, it’d been replaced with an advertisement.  I guess the train station didn’t care much about your sense of justice.

Dino’s wish – what, the purple guy from the Flintstones? – is to keep and shine your beauty forever.  Pretty heavy stuff for the family dog.

Speaking of things that are purple, this shirt is either the worse case of poor color recognition skills or it has some deeper meaning.

I’m going with the poor color recognition skills for now.

I keep staring at this one, and I keep ALMOST seeing what they were trying to say, and then I just can’t make it make sense.

Edit, February 24th 2017: 

Seven years after making fun of this sign, I discover that “first flush” is in fact a descriptor for Darjeeling tea harvested at a certain time of year, so I should feel dumb about mocking it. 

So so close and yet so so far.

I saw many very awesome T-shirts, but unfortunately most of them were being worn by live people walking around.  I didn’t have the guts or the gall to stop random people and tell them “your shirt is hilarious, may I take a photo?”

Anyway, I like “Here is a tiny dressing up fou you” a lot, and it was being worn by a shirt form, and those can’t complain that you’re taking a photo of them.

This is probably my favorite from the whole trip.  It’s not just the slightly off-kilter English, it’s the message: “I don’t care what people think about me.  I have bigger things to worry about.  Like, say, bolstering my sagging self esteem through buying clothing.”

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This will be a day long remembered

Lucky find at Goodwill today. It may be a bit of a challenge making all of these work in a modern operating system, mind you, but I’m looking forward to it.

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