Category Archives: videogames

Thinking with Portals

It is terribly tempting to continue talking about games that have few redeeming qualities other than cute girls with glasses, but I do occasionally break out of my rut and play something that, well, you could have out on the … Continue reading

Posted in PC Gaming, ps3, videogames | Leave a comment

Shoot it in the head, and other advice from Otomedius

It’s been nearly three years since I stumbled across an Otomedius machine in an Akihabara arcade, two and a half years since it got a home release, 15 months since it got a budget price re-release, 10 months since I … Continue reading

Posted in meganekko, videogames, Xbox 360 | Leave a comment

Country Roads, take me Homefront.

A couple of months ago, I bought THQ’s Red-Dawn-inspired shooter, Homefront, played it for a little over two hours, put it down in disgust and immediately got sucked into Rift. Last night, I decided that I would pick it back … Continue reading

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There’s a (Home)front Coming…

It’s probably not fair to write a review of Homefront after only playing through three levels of it. There are, after all, seven levels and I’ve played plenty of games that didn’t really take off until fairly late in the … Continue reading

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I beat EQ2

Technically, I didn’t beat EQ2.  It’s a MMORPG, after all, a genre that is by definition unbeatable.  I mean, pretty much every one of them has a Super Ultimate Boss Fight that can count as “beating” the game, but since … Continue reading

Posted in MMORPG, PC Gaming, videogames | 1 Comment

I kinda want this bag

It’s not a purse, right?  Even though this person is carrying it as a purse?  It’s a bag, the sorts of which any man might be excused for wanting? Screw it.  Purse or no, it’s pretty keen.

Posted in random, videogames | Leave a comment

TROFF

A couple of weeks ago, I realized that I had some Best Buy gift certificates that were about to expire, so I went out to our local store to try to find something to buy with them. I wound up … Continue reading

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Sidekick: The Game

Back in August of 2009, out of a vague sense of obligation, I played through the first Jax & Daxter game. My conclusion at the time was that it was, if not particularly overwhelming, at least OK.  I thought it … Continue reading

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Nope, didn’t end well.

So, at the very end, Halo: Reach delivers exactly what it promised in the opening cinematic:  Your broken helmet lying on the ground and your character dead. The trick that Bungie needed to pull off, then, was to make a … Continue reading

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This won’t end well.

Within the first two minutes of starting Halo: Reach’s single player campaign, you’re treated to the sight of your helmet lying in the middle of a wasteland. This is probably the first clue that things really aren’t going to work … Continue reading

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