Author Archives: baudattitude

This just screams “Screw you, righties”

Saw this on a desk at work and it made my mind boggle a bit.  I wonder if this is how left-handed people look at the world EVERY SINGLE DAY. OK, a little googling suggests that this isn’t actually a … Continue reading

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Not sure what’s more amazing here.

I was in a Goodwill the other day looking through their selection of PC software.  I’ve found some surprising gems this way, though it’s become less and less necessary with the advent of gog.com. Anyway, I didn’t find any software.  … Continue reading

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I kinda want this bag

It’s not a purse, right?  Even though this person is carrying it as a purse?  It’s a bag, the sorts of which any man might be excused for wanting? Screw it.  Purse or no, it’s pretty keen.

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Now what?

  A gap of a month or so between posts usually means that I’ve gotten back into MMORPGs, and this one is no exception.  I’ve been sucked back into Everquest 2 with the release of the latest expansion, Destiny of … Continue reading

Posted in Gaming, MMORPG, PC Gaming, school | Leave a comment

TROFF

A couple of weeks ago, I realized that I had some Best Buy gift certificates that were about to expire, so I went out to our local store to try to find something to buy with them. I wound up … Continue reading

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In which I triumph over the IT guy.

So, I do helpdesk sorts of things at work these days. It’s a pretty good gig, but I do have to put up with one IT guy who’s kind of a roadblock sometimes. See, I have a Mac and a … Continue reading

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Random Number Generators

When I was a kid, up through about my late teens, I played an awful lot of pencil & paper RPGs.  It started with Dungeons & Dragons, of course.  A friend had the Basic Set – the “red box” that … Continue reading

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Sidekick: The Game

Back in August of 2009, out of a vague sense of obligation, I played through the first Jax & Daxter game. My conclusion at the time was that it was, if not particularly overwhelming, at least OK.  I thought it … Continue reading

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Nope, didn’t end well.

So, at the very end, Halo: Reach delivers exactly what it promised in the opening cinematic:  Your broken helmet lying on the ground and your character dead. The trick that Bungie needed to pull off, then, was to make a … Continue reading

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This won’t end well.

Within the first two minutes of starting Halo: Reach’s single player campaign, you’re treated to the sight of your helmet lying in the middle of a wasteland. This is probably the first clue that things really aren’t going to work … Continue reading

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