Author Archives: baudattitude

At this rate, I should be ready for Switch 2 around 2029.

So, playing through Assassin’s Creed: Mirage has not yet inspired me to dive full-heartedly into the terrifying morass of games I have built up over the years, but it did at least get me to look at my shelf of … Continue reading

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Well, I had a pretty good run. All hail our machine overlords.

It’s been a few years since I’ve seen one in the wild, but I’ve known a few IT guys who liked to rock a shirt with some variant of “Be nice to me or I will replace you with a … Continue reading

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A quick script to add a font to an MKV file

Why do I do this to myself? OK, so.  Some background. I’ve been working on a Jellyfin server as something of a side project, with the idea that it will probably teach me something useful that I can apply at … Continue reading

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Dunstabbin’ (again)

Finished Assassin’s Creed: Mirage tonight, which is embarrassingly-enough the first “real game” I have completed all year.  I’ve spent entirely too many hours in soulless gacha waifu cash grabs, and I shall do penance appropriately. I mean, after I do … Continue reading

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The Cloudy Stabbing Mans

While I am a big fan of the Assassin’s Creed franchise, I’m usually at least a couple of years behind the curve when it comes to actually playing the latest entries. So, just getting around to Assassin’s Creed: Mirage, two … Continue reading

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(Let’s Get) Nerdy, Nerdy

So, new project.  I have a lot of those.  Often they start with grandiose plans and get abandoned once the harsh reality of implementing them smacks me in the face like some sort of wet, soggy face-smacking thing. New NEW … Continue reading

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It almost feels rude to point this out.

So, while I’m personally OK with most of Microsoft’s OS releases over the years, I know that not everyone is.  Windows 11 in particular has raised a few hackles – not, to be clear, to the same extent that Vista … Continue reading

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Groundhog Day, Genshin Impact Style

Continuing from the last post, here’s my impressions of Genshin’s Sumeru Archon quest from my second time playing through it. My first pass through Sumeru was enough to drive me away from the game for a while, mostly because I … Continue reading

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Genshin’s Inazuma, a second time.

Continuing my thoughts on the Genshin storyline and areas, from my second playthrough. I’m not sure if it’s accurate to call Inazuma Genshin’s first big expansion, since it came after the patch that added Dragonspine, but Dragonspine is a completely … Continue reading

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Second Impact

Following up from yesterday’s post, where I described how I’d decided that playing through Genshin Impact, one of the biggest open-world games available, FOR A SECOND TIME, would be an excellent use of my limited hours on this planet. On … Continue reading

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