So, I have a couple of movies to watch.

So here’s the thing:

I own, on DVD, “Parasite Eve: The Movie”, and I bought “Silent Hill: The Movie” off iTunes a few months ago when it was a $4.99 movie.

I haven’t watched either yet, mind you, because I didn’t want to have the games ruined for me.

Now I can.

See, I finished Parasite Eve a couple of nights ago – and, by the way, serious thumbs up to the game overall, though I did have to use a walkthrough to get through a really awful sewer maze level and the final boss is five kinds of bastard – and the next game off the to-play stack was the recent “re-envisioning” of Silent Hill, which took a little under eight hours to play through.

Apparently I’ve been in a creepy-games mood of late.

Silent Hill : Shattered Memories, to give it its full title, is a big departure from, well, the sorts of things I normally expect from a survival horror game.  There’s no miserly hoarding of scarce ammo and checking every last cabinet for healing items, because there’s no weapons and no fighting.  There aren’t even many puzzles, though one particular one involving using shadows to spell out a message was memorable.  It’s pretty much an atmosphere game, and what you get out of it is going to be directly proportional to how much you let yourself absorb the mood the game tries to set.

I’m torn between praising its use of the Wii hardware and reviling it.  On the one hand, you use the Wiimote to point your flashlight around and to answer calls on your cell phone, you hear scratching from the speaker and throbbing as you check the environment for hidden secrets… it really lends to the immersion.

On the other hand, it has some godawful flailing around moves that you need to do in order to shake your enemies off you when they grab you, since you have no way to fight back.

So it’s kind of a toss-up, really.  I kind of wish I’d played the PS2 version so I would have a real controller, but I don’t think it would have been as interesting of a game.

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