Two reasons to play Muramasa.

One final exam down this morning, another final paper handed in, all I have left to do is sit my Japanese final on Wednesday and I can look forward to a nice winter break.

Mind you, in an effort to sabotage the studying I need to accomplish between now and then, I finished off one game (Boing! Docomodake) and started another, that being Muramasa the Demon Blade.  This is a Wii game, and I don’t play many of those, so it’s a nice change of pace.

Honestly, though, after the last few weeks of school, anything would be a nice change of pace.

I haven’t gotten very far into it, but it’s awfully pretty.  It really does show off how impressive hand-drawn sprite animation can be.

SPEAKING of hand-drawn sprite animation, there’s a character named Kongiku in the game.

She’s a fox spirit and seems like she’s got the hots for your character, who is an ancient evil blahblahblah demon thing currently inhabiting the body of a cute and heavily armed girl.

Kongiku has an idle animation that deserved sharing.

Ahh, Japan, you warm my perverted heart.

Boing! Docomodake, by the way, is a pleasant enough puzzle/platform combo.  It’s not a terribly challenging or terribly long game, but it’s a good pick-up-and-play-for-10-minutes game featuring, well, mushroom mascot characters.

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