As previously mentioned, I tried Resistance: Fall Of Man recently and quite liked it.
I was getting really fed up about the controls, though, particularly the commands assigned to the L1/L2/R1/R2 buttons, until I realized that I may have, for the last 13 years, been holding Playstation controllers wrong.
Superficially, both modern consoles have four buttons on the edge furthest from the player – the PS3 has L1/L2/R1/R2, the Xbox has LB/LT/RB/RT – but they’re used completely differently.
LB and RB on the Xbox more or less correspond to L1/R1 on the PS3, but they’re not buttons you use frequently during gameplay. They’re usually mapped to stuff like toggling ammo types or what have you – your index fingers rest on LT/RT most of the time and you only occasionally have to reach up and hit one of the Bs. Your middle, ring, and pinky fingers are supporting the bottom of the controller.
When you hold the PS3 controller in the same fashion, your index fingers hit L2 and R2.
Resistance has “crouch” on L2 and “secondary weapon” on L1. This was frustrating.
I couldn’t figure out how I was supposed to use a secondary weapon while crouching, and if I uncrouched it tended to give one of the really rather accurate Chimera a clear shot at me.
I also kept trying to hit R2 to fire. R2 is weapon select, by the way.
Then I looked at how I was holding the controller, and realized that if, instead of really trying to grip the controller, which took three fingers, I just sort of rested the controller on my ring and pinky fingers, I would have my index fingers on L1/R1 – the “fire” buttons – and my middle fingers on the crouch and weapon select buttons.
It also put my thumbs on the analog sticks in a way that – and this is probably subjective – seemed to give me a lot more fine control.
I’ll try a little more time with this until I really commit to the idea that I’ve been doing things wrong since 1995, but right now it’s looking like that might be the case.
I blame Sony; obviously they made their controllers wrong.