Category Archives: videogames

The Seasonally-Appropriate Games Continue

OK, so since my last post I’ve played the modern remakes of both Resident Evil 2 and 3, after which I finally went through the story for the NIKKE collaboration.  It was probably 20 hours worth of controller time to … Continue reading

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In which, I play seasonally-appropriate video games.

I don’t normally treat “spooky season” as a reason to do anything other than eating my own weight in pumpkin spice-flavored snacks, so it’s not common for me to bust out the horror games this time of year. That said, … Continue reading

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One more homelab post. It works, and I’m not sure why.

There is a particular sort of despair that hits you when you have finally solved a problem, you are looking at all of the notes you took during the process and all of the sources you reviewed looking for solutions… … Continue reading

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Homelab updates: Bazzite is pretty cool!

A few days ago, I mentioned that one of the services I was adding to my home lab was game streaming, with me repurposing a 5700U-based micro PC as a Bazzite box. Side note: Serious props to the Bazzite team … Continue reading

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Prepping for the next homelab project

So, my homelab experiment is running generally quite well.  I keep running into an annoying Proxmox bug that makes the ethernet controller hang up, and hopefully they will fix that soon, but I have a lot of self-hosted services now. … Continue reading

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Dunstabbin’ (again)

Finished Assassin’s Creed: Mirage tonight, which is embarrassingly-enough the first “real game” I have completed all year.  I’ve spent entirely too many hours in soulless gacha waifu cash grabs, and I shall do penance appropriately. I mean, after I do … Continue reading

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The Cloudy Stabbing Mans

While I am a big fan of the Assassin’s Creed franchise, I’m usually at least a couple of years behind the curve when it comes to actually playing the latest entries. So, just getting around to Assassin’s Creed: Mirage, two … Continue reading

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Groundhog Day, Genshin Impact Style

Continuing from the last post, here’s my impressions of Genshin’s Sumeru Archon quest from my second time playing through it. My first pass through Sumeru was enough to drive me away from the game for a while, mostly because I … Continue reading

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Genshin’s Inazuma, a second time.

Continuing my thoughts on the Genshin storyline and areas, from my second playthrough. I’m not sure if it’s accurate to call Inazuma Genshin’s first big expansion, since it came after the patch that added Dragonspine, but Dragonspine is a completely … Continue reading

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Second Impact

Following up from yesterday’s post, where I described how I’d decided that playing through Genshin Impact, one of the biggest open-world games available, FOR A SECOND TIME, would be an excellent use of my limited hours on this planet. On … Continue reading

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