Platforming glee.

I don’t know if I’ve ever finished two games on the same day before, but before I went out and bought Call of Duty 4 this afternoon, I tackled the last levels of Sly Cooper and the Thievius Raccoonus.

Thankfully, it’s a very forgiving game – not only is it trivial to backtrack to earlier levels and stock up on extra lives, but it also takes pity on you after you fail an area several times and makes it a little easier.

This made the 30 or so times the last boss killed me not quite as frustrating as they might otherwise have been.Β  I think the lesson learned here is that I’m not very good at platform games. πŸ™‚

Final impressions: Absolutely brilliant platforming action, graphics that – for a PS2 game – are quite attractive, and two out of four characters that I wouldn’t mind seeing more of in future games.

That said, the sequels have missions where you have to play as the two out of four characters I would mind seeing more of, so I think I’ll skip the sequels and simply enjoy the memories of the original game.

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