A bit more on Triggerheart Exelica.
I was a bit remiss earlier when I was trying to help a reader get the “True Ending” in Triggerheart Exelica.
See, I was under the impression that all it took was to finish the game on one credit, without using a continue, and this was wrong. I found out for myself that this was wrong when, for the first time EVER, I managed to one-credit the game on the Xbox 360 version.
And I got the bad ending.
And I was mightily vexed.
So, I went searching and found out that, if you want to get the True Ending on the 360, you not only have to finish the game on one credit, you also need to fight Faintear at the end of levels 1 and 3. Which means that you need to play really well on those levels, and since my winning strategy for completing the game on one credit was to pick up as few of the extra score chits as possible, I didn’t see Faintear until the end of the game.
So getting the True Ending on the Xbox 360 version is a bit beyond me, for now anyway.
On the other hand.. I have the Dreamcast version, and it has “Story Mode” as an option, which the 360 lacks. In “Story Mode”, you fight Faintear regardless of how you play in each level.
You also get, well, more “Story”. There’s much more conversation between Exelica and Crueltear, and it’s a lot more involving when you have more of a connection to the characters. I know that’s a silly thing to say about a bullet hell style shooter, but I’m allowed to say silly things here.
But, even though I played the Dreamcast version quite a bit back when I got it, I’ve never even come close to one-crediting the Dreamcast version, and it’s a bit harder to do than the 360 version because you can’t pump yourself up to 5 lives and 5 bombs per life through the option menu. (You can do 5 lives / 3 bombs)
Still, I’d been playing an awful lot on the 360. It was conceivable that I might have gotten a little better.
So, I hauled a 15″ VGA monitor out of storage, hooked it up to the Dreamcast, turned it firmly onto its left side so I could take advantage of the Vertical (”tate”) mode, and sat down to Do Or Die.
First try.
First bloody try.
I even had one life left over.
Sure, it doesn’t pump up my Gamerscore to beat it on the Dreamcast, but I feel mighty good about it all the same.
Backlog: The Listmaking
This isn’t really a “to-do” list that is going to happen any time in the near future. Honestly, keeping on top of my three classes is pushing me hard enough, much less getting ready for the JLPT in December. The only gaming I’m really making time for is, well, the “get some use out of the PSP” project, which is something I’ve mentioned before and will return to once I have some more to say on it.
But.
Before this term started, I had a little extra time, so I spent it figuring out what games I owned for which systems and which I’d finished and so on. My reasoning was that, well, whenever I’m looking for something new to play, I waste so much time looking through stuff that I sometimes wind up with no time to play whatever I’ve decided on.
It came out to… mmm. I’m actually kind of embarrassed to go into numbers. Let’s leave it at this: It’s a really good thing I almost never pay anything close to full, new price for a game.
I bought a bunch of DVD and CD bins from Ikea. These are kind of cheesy cardboard affairs, but they seem like they’ll hold up and they let me do one of the more important things: Hide most of the games.
I put just about everything that would fit in to a box into a box. It came out to 18 DVD-size boxes and 12 CD-sized boxes. Lots of stuff didn’t fit into these nice Ikea boxes, unfortunately, so I need to find some kind of a home for those nice big Saturn and Sega CD boxed games.
Side effect: Bookshelves with identical storage boxes on them look better than a sea of spines. At least, they’re a change.
Then I went through the boxes and tried to pick one shelf’s worth of games that are either really highly recommended, or that I’ve always been curious about, or that I think I ought to play because they’re part of the overall language of the community, as it were, or that I just bought, darn it, and want to play them at least a little bit even though I don’t really want to, you know, try to finish them or anything.
I left portable stuff out of this, because by their nature they’re usually played outside the home.
I came out with the following shelf o’ games that serve two purposes:
- Helps me narrow down what to play next, in the unlikely event I have any real time to devote to getting into a game anytime soon.
- Helps remind me, when I’m in a store and something catches my eye, that I have all of these to play and I really ought to, instead of buying new ones.
- Helps me avoid the shame associated with the sheer number of games that are NOT on this list, despite their unplayed statuses, because they’re not right in my face taunting me. I have, as an example, something like 6 Zelda games. I’ve never finished a Zelda game, or even come close to getting very far in one. I don’t need to see six Zelda games every time I look at the shelf.
The list:
- Shenmue II (Dreamcast)
- Skies of Arcadia (Dreamcast)
- Final Fantasy IX (PS1)
- Castle of Shikigami (PS2)
- Disgaea (PS2)
- Final Fantasy X-2 (PS2)
- Final Fantasy XII (PS2)
- Grim Grimoire (PS2)
- We (heart) Katamari Damacy (PS2)
- Kingdom Hearts (PS2)
- Odin Sphere (PS2)
- Okami (PS2)
- Sly Cooper (PS2)
- The Maid and Machine Gun (PS2)
- Xenosaga (PS2)
- Ys: The Ark of Naphishtim (PS2)
- Rayman: Raving Rabbids (Wii)
- Eternal Darkness (GCN)
- Killer 7 (GCN)
- Metroid Prime (GCN)
- Resident Evil (GCN)
- Sonic Gems : Sonic CD (GCN)
- Starfox Adventures (GCN)
- Armed and Dangerous (Xbox)
- Brute Force (Xbox)
- Conker’s : Uncut & Reloaded (Xbox)
- Fable (Xbox)
- Fatal Frame II (Xbox)
- Half-Life 2 (Xbox)
- Lego Star Wars II (Xbox)
- Metal Arms (Xbox)
- Panzer Dragoon Orta (Xbox)
- Prince of Persia : The Sands of Time (Xbox)
- The Chronicles of Riddick (Xbox)
- X-Men Legends (Xbox)
- Dead or Alive 4 (360)
- Dead Rising (360)
- Kameo (360)
- Phantasy Star Universe (360)
- Prey (360)
- Rumble Roses XX (360)
- Itadaki Jan-Gari-An R (PC)
- Psychonauts (PC)
- To Heart 2 (PC)
- Tomb Raider Anniversary (PC)
Yeah, that’s a list that’s going to get gone through REAL fast. All those quick-to-play knock-out-in-a-weekend RPGs, for a start…
Of shame and…
I have been pleased with myself - positively giddy, in fact - after finishing Battlefront II and Geist earlier this week.
Since I have some unexpected time off work, I decided to go for three, and started flipping through games to decide what was next up.
My criteria were this:
1) No RPGs. I can’t take 40 hours of grinding experience while some spiky-haired amnesiac comes to terms with his destiny.
2) No shooters. I would really love to see the end of Ikaruga or R-Type Final one of these days. This isn’t likely because I am horrible bad no good at all when it comes to shooters, and in fact it would be lovely if game publishers would just produce priced down versions of their shooters that include the first two end of level bosses and about the first half of level three, because that is about where I stop playing every shooter I own.
3) Something I can talk about without feeling too sheepish. For example… I own and have actually finished “Disney’s The Little Mermaid” for the NES. This is likely my only public acknowledgment of this fact. I am not calling it a major achievement. I have also finished “Let’s Meow Meow” and… let’s just stop right there. I think you may get my point.
4) It had to be a game that, while it may not have been the greatest commercial success, it was at least a critical success, one of those titles that reviewers always bring up when they want to feel a little superior. In short, a community experience as well as an entertainment experience.
With those in mind, I threw together a quick list of games we own that met the requirements.
I came up with:
Beyond Good and Evil
Psychonauts
ICO
Shadow of the Colossus
Killer 7
Okami
…and of those, Beyond Good and Evil seemed like a pretty good pick. We have it for the Xbox, but I wasn’t sure if it would work on the 360, so I threw some search terms into google looking for an answer. (To avoid any suspense on this particular question: It doesn’t as of the Dec 2006 update)
One of the results returned was a series of articles from Destructoid.com, one of which is about Beyond Good and Evil:
Another of the articles mentioned Panzer Dragoon Orta, which should have been on the first list but failed due to the no shooters rule, and yet another article mentioned Shenmue II for the Xbox.
Shenmue II I own. Not the Xbox version, but the Dreamcast version, which is why it didn’t make the list - Dreamcast games are shelved separately and I had forgotten to look at that shelf. “Come to think of it”, I thought to myself, “I own the first Shenmue as well and can’t remember how far I’ve played it.”
I went to the Dreamcast games. I looked through them. I found:

Yes, that is my shame. Yu Suzuki’s epic, revolutionary, (insert more adjectives) re-imaging of the RPG and Adventure genres…
…still shrink-wrapped and proudly displaying its price sticker from 2002.
At this point I would like to apologize to my parents for having grown up such an unworthy son.
I pride myself in my unreasoning devotion to Sega’s line of consoles. My first console to pull me away from the world of PC games and into a life of poverty was a Genesis. I bought a Saturn in April of 1995 with Panzer Dragoon and an extra controller and blew nearly $600 on the combination and don’t think it was money poorly spent at all. I even own two Dreamcasts, because I just couldn’t WAIT for the US release and HAD to have the Japanese model a few months early…
And even with this, I’d never played Shenmue.
And now I have. And it was good. I have only one small quibble, and I pray I will be forgiven for it.
I have heard many people talk about the glories of Shenmue. They mention the plot, the characterization, the drama, the beautiful artistic style and the way it pushes the Dreamcast hardware to its limits. These things are all there.
Nobody ever
ever
EVER mentions the five hours of forklifting.
And even though I actually had a lot of fun zipping around Yokosuka harbor making my crate quotas and occasionally being waylaid by goons, after the first three hours of forklifting I couldn’t help letting just a little frustration into my heart.
Please forgive me, Yu.
About
About the author:
I’m a married 30-odd-year-old fanboy, college student, and software QA guy, mostly recovered from an 8-year long Everquest addiction and trying to catch up on the last decade of videogames as a result.
I’m working towards a BA in Japanese and hope to be done by 2011.
This blog contains an awful lot of posts about games as I finish them, occasional rants about keeping in shape, the odd bit of bitching about the antics of the instructors and students I cross paths with, and every once in a while a post or two related to weird things I’ve seen while traveling.
Oh, and the occasional post about videogame girls in glasses because I like making my wife roll her eyes and shake her head at me.

